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Adventures of a Shoegaze Cellist

Adaptive Micro Scoring

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Came across this fascinating interview in Create Digital Music: Adaptive Micro Scoring. Essentially, the composer for Tomb Raider: Legend, Troels Brun Folmann, created lots of little musical scores that are tied to specific actions the game player can do in the game.

I think it’s a very cool idea – could this be adapted for live performance, somehow?

Written by Ted

October 12th, 2006 at 12:28 pm

Posted in Uncategorized

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